Bastion is a long-term 7.80 world built around slow progression, meaningful loot and a stable player-driven economy.
| Client | 7.80 |
| Experience | x1 |
| Skills | x1 |
| Loot | x1 |
| World Style | Old-school / long-term / economy focused |
Bastion is a persistent old-school world for players who enjoy the slower rhythm of classic Tibia. Levels, skills, supplies and equipment are meant to have weight. Progress comes from time, knowledge, teamwork and good decisions rather than accelerated rates.
Experience, skills and loot remain at x1. Hunting efficiency, supply management, knowledge of the map and player cooperation matter from the first levels onward. Bastion is designed to remain meaningful after months of play, not only during the opening weeks.
Gold should matter and rare equipment should keep its value. The server avoids systems that continuously inject strong equipment into the world without effort. Player trading and monster loot are intended to remain important parts of progression.
Bastion uses 7.80 as its foundation. Selected ideas from later eras may be adapted when they improve exploration, trading or quality of life without changing the old-school identity of the server.